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Humanity Forever Dev logs

Humanity Forever Dev Log #5

Hello everyone! I am happy to announce work on Humanity Forever has started back up. Fixed a few minor bugs with being able to place towers outside of the map. Also when selecting a unit to place on the tower it would not go to the right tower that was selected always.

I have also implemented a walk animation for the last zombie currently placed in the game. I need a few more attack animations to finish the zombies completely. But it’s really close to being done.

Next up I will be refining the topdown gameplay mechanics, adding bosses, and some new areas to try to survive in.

My goal is to try to diversify the different locations enough to give a new challenge each time you visit a new place.

In the mean time get ready to wishlist your favorite zombie slasher! The realease of the Steam store is coming soon!

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